de Blob

A large part of the team worked on de Blob. A game made for the Dutch city
of Utrecht.

Utrecht is having a great make-over of the city-centre during the coming 10
years and this game is to show the player how the city will look in ten years.
In our game, the player has to paint the new city centre as it will be 10 years
from now.

de Blob rolling around through the city

The player plays a ball of paint that rolls through the streets. When it rolls over
a paint-character, it absorbs its colour and grows. This way the player can
become different colours. With these colours the player can paint the buildings
, trees and cars in the city. Cars only start driving when painted. The main goal
of the game is to paint the 17 landmark buildings that each have small puzzles
to accomplish this. Sub-goals of the game are to paint all other buildings and
collect all hidden coins.

One of the Landmark buildings is painted

de Blob after he got inked by the I.N.K.T. agents
Click here to download de Blob!

Commercial version

Soon after we published the game in 2006, THQ contacted us and bought the
rights. During E3 (Electronic Entertainment Expo) at LA they demonstrated
their version of the game. There are videos of this version available
here
and here. A screenshot:

Commercial version of de Blob, developed by THQ's BlueTongue studio

Publicity

Student finalist at the Independent Games Festival, 2007
The game wasinternet game of the month in EDGE, in oktober 2006.
A gold award at Gametunnel.
4 out of 5 rating on Fun-Motion.

Internships

During internships, we also took part in projects
at PlayLogic, W!Games and Triumph.

Copyright Ronimo Games 2006-2008