| de Blob
A large part of the team worked on de Blob. A game made for the Dutch city
of Utrecht.
Utrecht is having a great make-over of the city-centre during
the coming 10
years and this game is to show the player how the city will look
in ten years.
In our game, the player has to paint the new city centre as it will be
10 years
from now.

The player plays a ball of paint that rolls through the streets. When it rolls over
a
paint-character, it absorbs its colour and grows. This way the player can
become
different colours. With these colours the player can paint the buildings
, trees
and
cars in the city. Cars only start driving when painted. The main goal
of the
game
is to paint the 17 landmark buildings that each have small puzzles
to accomplish
this. Sub-goals of the game are to paint all other buildings and
collect all
hidden
coins.



Commercial version
Soon after we published the game in 2006, THQ contacted us and bought
the
rights. During E3 (Electronic Entertainment Expo) at LA they
demonstrated
their version of the game. There are videos of this version
available
here and here. A screenshot:

Publicity
Student finalist at the Independent Games Festival, 2007
The game wasinternet game of the month in EDGE, in oktober 2006.
A gold award at Gametunnel.
4 out of 5 rating on Fun-Motion.
Internships
During internships, we also took part in projects
at PlayLogic, W!Games and Triumph. |